How to create AI for card game?
Posted: Thu Feb 23, 2012 6:09 am
I saw here card game and genetic algorithm. Probably, you can help me. I want to create the self-training program which plays five-card stud-poker. In this game only one closed card. I hope, it will simplify the problem. I read articles, searched for dynamic libraries with neural networks... But I can't understand, how to adapt them for such problem. It is not obligatory, that the program was clever, but it shouldn't make very silly actions. I think, the program should operate in the assumption that the human always make reasonable decisions. Then it can narrow the list of cards from 13 (2, 3 .. King, Ace) to smaller quantity. I am assured that such problem already dared many people. I do not see sense to "invent a bicycle". So, where can I steal such bicycle?