|
Revision 2335, 1.7 KB
(checked in by Chuck.Esterbrook, 2 years ago)
|
|
Improvements to the How-To's.
|
-
Property svn:eol-style set to
native
|
| Line | |
|---|
| 1 | """ |
|---|
| 2 | MakeABranchStatement.cobra |
|---|
| 3 | |
|---|
| 4 | General syntax: |
|---|
| 5 | |
|---|
| 6 | branch WHAT |
|---|
| 7 | on VALUE1 |
|---|
| 8 | STATEMENTS1 |
|---|
| 9 | on VALUE2 |
|---|
| 10 | STATEMENTS2 |
|---|
| 11 | [else |
|---|
| 12 | STATEMENTS] |
|---|
| 13 | |
|---|
| 14 | branch WHAT |
|---|
| 15 | on VALUE1, STATEMENT1 |
|---|
| 16 | on VALUE2, STATEMENT2 |
|---|
| 17 | [else, STATEMENT] |
|---|
| 18 | |
|---|
| 19 | Key rules of the branch statement: |
|---|
| 20 | |
|---|
| 21 | * What's being branched on must be an integer, character, enumeration or string. |
|---|
| 22 | |
|---|
| 23 | * The expressions being matched must be constants (ex: 0, 1, 'x', State.Off, "foo"). |
|---|
| 24 | |
|---|
| 25 | When a branch statement isn't feasible, you can possibly: |
|---|
| 26 | |
|---|
| 27 | * Make a class hierarchy and send a message to the object. |
|---|
| 28 | |
|---|
| 29 | * Use an `if-else` ladder (see MakeAnIfElseLadder.cobra) |
|---|
| 30 | |
|---|
| 31 | |
|---|
| 32 | See also: MakeAnIfElseLadder.cobra, CheckInheritanceAndImplementation.cobra. |
|---|
| 33 | """ |
|---|
| 34 | |
|---|
| 35 | |
|---|
| 36 | class Program |
|---|
| 37 | |
|---|
| 38 | def main |
|---|
| 39 | |
|---|
| 40 | word = '' |
|---|
| 41 | |
|---|
| 42 | # This is the general syntax, below. Notice the keywords `branch` and |
|---|
| 43 | # `on` as well as the indentation under each `on` part: |
|---|
| 44 | x = 2 |
|---|
| 45 | branch x |
|---|
| 46 | on 1 |
|---|
| 47 | isEven = false |
|---|
| 48 | word = 'one' |
|---|
| 49 | on 2 |
|---|
| 50 | isEven = true |
|---|
| 51 | word = 'two' |
|---|
| 52 | on 3 |
|---|
| 53 | isEven = false |
|---|
| 54 | word = 'three' |
|---|
| 55 | assert isEven |
|---|
| 56 | assert word == 'two' |
|---|
| 57 | |
|---|
| 58 | # In addition to `on`, you can put an `else` at the end: |
|---|
| 59 | x = 2 |
|---|
| 60 | branch x |
|---|
| 61 | on 1 |
|---|
| 62 | word = 'one' |
|---|
| 63 | on 3 |
|---|
| 64 | word = 'three' |
|---|
| 65 | else |
|---|
| 66 | word = 'else' |
|---|
| 67 | assert word == 'else' |
|---|
| 68 | |
|---|
| 69 | # If there is only one statement for the `on` or `else` and you want to |
|---|
| 70 | # tighten up your code, you can do so by using a colon (,) and putting the |
|---|
| 71 | # statement on the same line, like so: |
|---|
| 72 | x = 2 |
|---|
| 73 | branch x |
|---|
| 74 | on 1, word = 'one' |
|---|
| 75 | on 3, word = 'three' |
|---|
| 76 | else, word = 'else' |
|---|
| 77 | assert word == 'else' |
|---|
| 78 | |
|---|
| 79 | # You can have more than one value for `on`: |
|---|
| 80 | x = 2 |
|---|
| 81 | branch x |
|---|
| 82 | on 1 or 2 or 3, word = 'number' |
|---|
| 83 | else, word = 'else' |
|---|
| 84 | assert word == 'number' |
|---|
| 85 | |
|---|
| 86 | # You can also branch on enumerations, strings and characters. |
|---|