""" This program shows how to declare and use properties. Property declarations always start with one of three keywords: * pro * get * set """ class Person var _name as String cue init(name as String) base.init _name = name pro name as String """ The name of the person. Setting the name trims preceding and trailing whitespace from the value. """ get return _name set # `value` is an implicit argument in all property setters: _name = value.trim def printName print .name def sayHello print 'Hi, my name is [.name]' class Program def main p = Person('chuck') print p.name assert p.name == 'chuck' p.name = 'Chuck' # Many properties just cover for an underlying variable. When that # is the case, you can use a shortcut syntax. Later, you can # change the property to the full form in order to add logic. # In this shortcut syntax, properties and their backing vars are # declared in one line: class Person2 cue init(name as String) base.init _name = name pro name from var as String pro age from var as int # You can even pack an initial value into the declaration # which also be used to infer the data type. class Person3 pro name from var = '' # inferred as String pro age from var = 0 # inferred as int # In this shortcut syntax, the vars were already declared so # the property simply "... from var": class Person4 var _name as String var _age as int cue init(name as String) base.init _name = name pro name from var """ The "from var" indicates that the type of the property, as well as its value, is taken from the class variable with the matching name (underscore + property name). When you later want to add code for this property, just chop off the "from var" and write the full property (pro foo as Type; get ...; set ...) """ pro age from var # If the underlying variable name is different than the property name, # you can specify that name instead of "var": class Person5 var _name as String cue init(name as String) base.init _name = name pro nombre from _name # Properties can be read-only: class Person6 cue init(name as String) base.init _name = name get name from var as String get lowerName as String return _name.toLower # Properties can be write-only: class Parts var _stuff = List<of Object>() set contents as List<of Object> _stuff.clear for item in value _stuff.add(item) # Properties can be protected, typically with an underscore, although # it's not very common. Then only this class and subclasses can invoke # them: class Foo get _mol as int # underscore implies `protected` return 42 get goldenRatio as number is protected # `protected` can be explicit return 1.618033989 def doSomething # Note that when accessing underscored members, you no longer # use the preceding ".": assert _mol == 42 # Without an underscore, the "." is required: assert .goldenRatio > 1.6 |
How To Use Properties